It`s easy to create a werewolf (or any other monster sim) with the help of Insimenator but to do it without hacks - it`s painful. I have found a dog with shiny eyes (it has come to me). I don`t want to waste time on building relations with it... I can`t even invite it like any sim. Are there any relationship ajustors for pets? (like for sims in spawn menu of cheats) I`d like to read your super debug mode version! By the way, what company are you working for? Looks like it`s international or something...
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| Dave: | 09/17/2007 12:28 AM |
| Hehe, if you don't want to use hacks, you can use debug mode (activated by e.g. See Them 2 :o) Start the game in debug mode, click on the mail box at night with Shift, choose Create NPC / More / Pack Leader. The pack leader will appear within an hour. Greet it and click on it with Shift - choose Make Selectable. Now you can adjust the friendship levels of both the Sim and the wolf - e.g. by mouse dragging over the friendship bars. Select the wolf and click on it with Shift again - this time use the Make Unselectable option (be sure the wolf is the active character and not your Sim ;o). The wolf should bit you now :o). I'm working for a company producing building materials and similar stuff. It's a Czech company exporting the products to 50+ countries worldwide.
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I`ve searched through your answers but haven`t found how to make a were wolf sim... maybe I missed it somewhere. Repeat this info please! By the way, I`ve found that you know 5 languages!!! My native language is russian, so I was surprised. But I prefer to use english - for practice and better understanding. Are you well at russian?
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| Dave: | 09/16/2007 11:40 AM |
| Aheeem, I realized I wrote this info to a Czech player, so here it is in English :o). A Sim may become a werewolf if you have the Pets EP and your Sim is bitten by a werewolf (this means if you receive its "Nibble" interaction). Werewolves come occasionally at night and the right one (who bites) is the Pack Leader - his eyes do glance. Your Sim must have both the Friendship bars at 50 (or even at 100 according to some sources) with the Pack Leader to be bitten. I am lazy to read through the BHAV routines to determine if 50 or 100 is the right level ;o). You can see it is not that easy :o). But as usual, debug mode can help you out - if you are interested, I can write you how to do it easily in this game mode :o). Hehe, we were forced to learn Russian at school during the communism times - I remember much of this language. I can understand Russian quite good, but I am almost not able to answer - so when a Russian player sends me an email in Russian, I always reply in English :o). BTW this g-book doesn't support Unicode, so we can't use Russian here. Your English is excellent :o). Using this language online is the best way how to learn it - I learned almost nothing at school ;o). My native language is Czech, so I am able to understand 100% Slovak and many words of other Slavonic languages like Polish. BTW our company has a branch office near Mockba and we were not able to find an English-speaking programmer in Russia ;o).
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THANKS! It`s always a pleasure to visit your GB!
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| Dave: | 09/15/2007 01:40 AM |
HI! What EP do I need to create a plantsim? And how my sim can become a warewolf or a plantsim? I got a problem with PETS expansion pack! It`s incompatible with Glamour Life stuff pack:( Items, music, collections are not even displayed! But Family Fun stuff pack & all other exp. packs work properly. I don`t know if anyone else have such problems... I`m alone or it`s a known bug?
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| Dave: | 09/14/2007 11:32 PM |
| Hi, you must have Seasons EP to be able to have a plantsim. A sim may become a plantsim if you use too much chemicals when gardening. I already wrote how to become a werewolf here - just read the messages on previous pages :o). I think your problems could be caused by using w*rez game versions ;o). I've read so many "tutorials" describing how to install p*rated EP's by cancelling the installation when it asks to insert the previous EP CD. Items from the previous EP are missing then. Pets EP really was the most buggy EP, but I haven't heard about the issue you mentioned (when using original game versions).
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Monique | 09/12/2007 08:21 PM |
Thank you so much for see them 2! I am so glad I get rid of that irratating blurb when they go in the shower! And I can get my furniture rotate because the original cheat didn't seem to work but I touth that that was because I didn't have Unifursity(jet). Thank very much.
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| Dave: | 09/12/2007 08:55 PM |
Retrotrut | 09/11/2007 03:02 PM |
I really like the downloads on this website especially the see them 2 thats amazing now I dont have to keep putting the cheat boolprop testingcheatsenabled true thanks for making this work for bon voyage xD
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| Dave: | 09/11/2007 03:13 PM |
Magda | 09/09/2007 07:21 PM |
Thank you very much for updating See Them 2 for Bon Voyage! :D I cannot imagine my game without it any more.
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| Dave: | 09/09/2007 08:00 PM |
| Thanks :o) BTW there was no need to update the program - it is still the old good version 2.31 :o). We have successfully tested all ST2 features in BV - it is possible it will be compatible even with all future versions of the game :o).
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I want to create a servo/alien/vamp/zombie sims in 'create a family'. Do you know how to change their lifeform? I`ve found Debug mode in bodyshop and it`s not enough for me (can`t crete servo sim)
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| Dave: | 09/03/2007 08:22 AM |
| In the CAS screen, press Shift + N before making a new Sim to see the hidden things, with debug mode on. I don't play TS2 at all, so I don't know how to create a servo Sim.
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Robby | 08/28/2007 03:56 PM |
What are you currently developing for TS1?
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| Dave: | 08/28/2007 04:15 PM |
| I'm working e.g. on a few items related to Superstar EP :o). This weekend we'll release a cute teddy for TS2 :o).
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silvi | 08/26/2007 04:45 PM |
sorry if didn't get it, but pet skills in TS2 can not be dragged, right? the skills available on text, in TS1 it can be drag thx again ...
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| Dave: | 08/26/2007 05:48 PM |
| Really? I haven't ever seen an EP newer than Nightlife and was not able to find a pic of Pets user interface online, so I thought the interface looked similar as the Sim's skills ;o). If the pet skills aren't draggable, you can use e.g. SimPE to adjust them - use the Neighborhood browser and then Sim Browser - you should be able to change all the skill levels, if they have numeric representation :o). If not (if they are just tokens), you would have to add these tokens to your pet in one of the tabs of the Sim Browser, but that's difficult to explain. It's a good idea - even when I don't have Pets, I should be able to write an item adding these skill tokens to the pets if I am able to find them in the TS2 Pets core routines dumps :o).
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